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Players need to regularly evaluate their hands to see if they are close enough to making sets & melds to warrant declaring or if it would be better to leave early. When a player successfully forms all necessary melds & sets with little deadwood (unmatched cards), it is best to declare a win. On the other hand, dropping out can be a calculated move to prevent points from unmatched cards if a player's hand is weak or if they believe an opponent may declare soon. It is necessary to carefully assess one's own hand as well as the state of play in order to determine when to take these actions. Players can start using more complex strategies that improve their gameplay as they gain more Rummy 51 experience.