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As players pay a regular fee to access exclusive content, features, and benefits, subscription models have grown in popularity in the gaming industry. Apple Arcade, a subscription service that offers access to a carefully chosen selection of premium games free of in-app purchases and advertisements, is among the most well-known instances of a successful subscription model. Players who are prepared to shell out a monthly fee for top-notch games that provide an uninterrupted premium experience have embraced this model. The massively multiplayer online role-playing game World of Warcraft, which charges a monthly fee for access to the game world and its contents, is another example of a game that uses a subscription model. World of Warcraft has been able to sustain a steady revenue stream by means of this model, all the while offering its devoted player base regular updates and new content.