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Freemium apps, in which the initial download and basic usage are free but specific features or content need to be paid for, frequently use in-app purchases. With the help of this tactic, developers can draw in a sizable user base & monetize a portion of that user base via in-app purchases. One-time purchases, consumable items, non-consumable items, and subscriptions are some of the ways that in-app purchases can be implemented. One-time purchases unlock special features or content, like getting to the next level or getting rid of ads, for all time.